D'Arcy Norman, PhD
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learning environments


2021

  • 2021-06-12 | On Social Game Environments for Teaching and Learning
    crowded room in Google I/O Google IO Hey Google venue TI Conference 2021 session on games PLATO Trek Adventure habbo hotel, ca. 2008 second life NMC classroom, ca. 2006 minecraft on ipad, 2011 minecraft build of ST 148 a typical Zoom meeting brightspace game-based learning tools mozilla habs room inspace

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Last updated: November 30, 2023