staged prototyping of event capture

In increasing order of fidelity: Diagram / sketch / blueprint Photographs (2D or 360˚ eg Bubbli) Video (HD via camcorder or lecture capture, or 360˚ eg. Allie) 3D mockup – manually modelled and animated simplified / abstract artifacts added from prototypes realistic 3D capture. How? 4D capture of multiple data streams. Really how? (approaching the “sculptural message” of the performance…) Start with a small space, eg. TI Studio B, or smaller?...

November 6, 2016 · 1 min