Unreal Engine Log - Tuesday, September 19

I’ve been trying to model a space (starting with a learning space in the TI) in UE5 and have been stuck by the editing tools. So, I figured why not try building a model in Blender and export that for use in a UE5 project? I was able to get the dimensions right (based on the architectural files I have), and cut out windows and doors using boolean subtraction. It looks like it works, but I don’t have time to import it into a new UE5 project right now, but that’s the next step....

September 19, 2023 · 2 min