
Digital Learning
Thinking through learning technologies in higher education â from flexible classrooms and learning management systems to generative AI, online proctoring, and what it all means for teaching and learning.
RSS feed- on the PLE
- three pressing challenges
- Norman's Law of eLearning Tool Convergence
- on digital posters at an academic conference
- Lessons learned: AV systems design in the Taylor Institute
- The Rise of Educational Technology as a Sociocultural and Ideological Phenomenon | EDUCAUSE
- Lessons learned: living with digital media systems in flexible classrooms
- on the narrative of broadcast models of education
- Certificates (and badges) in university teaching and learning
- decommissioning a campus wiki
- Brian Lamb and RRU's LRNT 525 class
- Design thinking, with giant lobsters
- Resources for evaluating learning technologies
- Moving beyond the LMS as platform of content consumption
- Online Exam Proctoring
- Cheating and Online Exam Proctoring
- 25 Years of Edtech: In Search of Learning Objects
- On Social Game Environments for Teaching and Learning
- On Shifting Toward Agility With Learning Technologies
- Hybrid-enabling Spaces at the Taylor Institute
- On Video Games for Teaching and Learning
- Presenting to the Association of University Architects
- A Graduate Architecture Critical Practice Studio on Learning Spaces
- Rethinking About Generative AI
- I Remain Conflicted Over Generative AI
- AI and the value of thinking out loud
- more noodling on AI and creativity