The Teaching Game
Integrating HCI and SoTL Through Video Game Research Methods
This dissertation integrated two research traditions that rarely talk to each other: Human-Computer Interaction (HCI) and the Scholarship of Teaching and Learning (SoTL). The bridge between them turned out to be video games, and the methods developed for formally analyzing how they work.
A course has players, environments, rules, sequences, and ways of measuring performance. So does a game. Analyzing a course with the tools developed for game analysis opens up conversations about course design that don’t get stuck on content and assessment.
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